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Table view

Table mode shows a map’s nodes as rows in a spreadsheet-style grid, so you can scan and correct many nodes at once instead of opening them one at a time on the canvas. Switch to it with the Edit/Visualise/Table toggle next to the map name.

This is especially useful right after a CSV or GraphML import: an import can leave hundreds of rows with a typo, a mis-typed value, or a column mapped to the wrong field, and fixing those one node at a time in Edit mode isn’t practical.

Each row is a node — placed or not yet placed on the canvas. The columns are:

  • Label — the node’s name.
  • Fields — one column per numeric or true/false field defined for nodes in your organisation, whether or not any node currently has a value for it.
  • Properties — one column per freeform property key used by at least one node on the map.

Click into a cell and type; the change saves when you click away or press Enter. A true/false field is a checkbox — tick it to assign the field to that node, untick it to remove the field entirely (a false-checked box isn’t a meaningful state — see Core concepts on fields).

Clearing a numeric field’s or a property’s cell removes that value from the node, the same as removing it in the node’s own detail panel in Edit mode.

Edits in Table mode use the same change-tracking as edits on the canvas, and show up immediately if you switch to Edit or Visualise mode — there’s nothing to save or refresh separately.

This is a first, deliberately minimal version:

  • No adding or deleting rows. Add or remove nodes in Edit mode.
  • No column management. You can’t rename a property, add a new field column, or reorder columns from the table — do that via a node’s field section in Edit mode, or via Import.
  • No filters, sorting controls, or formulas.
  • No connections. Table mode currently shows nodes only.